Demo school
Feb. 16th, 2005 09:28 pm[Delayed from about 8am by net outage]
Now there's a concept, animated back-of-the-box game trailers. With theatrical sound (if you kinna hold it near your ear)...
Just had the craziest dreams last night, some of them dealing with a trip to the science center, but what really stuck out was Nintendo's new SNES (!) release "Demo School."
It was another game in the style of WarioWare--"everything's overdone now, so let's screw the unifying theme and throw in scads of minigames!" Except probably a little more in-depth. I wondered if it was an excuse to hawk upcoming stuff.
"How would you like to play in the off-limits arrow stages? [ed: some interesting wack thrown into a rerelease]," inquires a breathy, movie-narrator sort of voice as the box-picture scrolls through a snippet of Mario World. "Or as the chickens in [probably] Zelda?" He goes on about the hackneyed adventure through four worlds--the Mario platformer, Zelda puzzles, an unidentified dragon shmup, and what I presume is a space strategy game where the hack of a ship is constantly rearranging itself (image: mass of moving cubes--Borg?! it's anyone's guess!).
"Only together can these save the world [from ???], so they must join forces, and venture to [fifth area]!" er, I don't remember. I'm sure it was phrased better. But I do remember the image of Mario piloting a Koopa-chicken-scaly-cube spaceship to unknown quarters. It looked horribly, amusingly crammed together, like Keen's bean-with-bacon megarocket with Rube Goldberg++. A hat there, a chicken wing outstretched to the left, cubeship to the right, etc.
Cue more rambling about finer details, scrolly video hawking the pretty graphics and smooth cartoon animation (ala Mario & Luigi saga, but better, and on SNES too!). And then of course the title, properly announced since as usual they don't think anyone's watching.
"DEMO SCHOOL. Starring Marioyear (and 'secretly') Luigistar. A production of Nintendo." <dramatic horns finish and the string section fades out with a low *whoomf*>
Now there's a concept, animated back-of-the-box game trailers. With theatrical sound (if you kinna hold it near your ear)...
Just had the craziest dreams last night, some of them dealing with a trip to the science center, but what really stuck out was Nintendo's new SNES (!) release "Demo School."
It was another game in the style of WarioWare--"everything's overdone now, so let's screw the unifying theme and throw in scads of minigames!" Except probably a little more in-depth. I wondered if it was an excuse to hawk upcoming stuff.
"How would you like to play in the off-limits arrow stages? [ed: some interesting wack thrown into a rerelease]," inquires a breathy, movie-narrator sort of voice as the box-picture scrolls through a snippet of Mario World. "Or as the chickens in [probably] Zelda?" He goes on about the hackneyed adventure through four worlds--the Mario platformer, Zelda puzzles, an unidentified dragon shmup, and what I presume is a space strategy game where the hack of a ship is constantly rearranging itself (image: mass of moving cubes--Borg?! it's anyone's guess!).
"Only together can these save the world [from ???], so they must join forces, and venture to [fifth area]!" er, I don't remember. I'm sure it was phrased better. But I do remember the image of Mario piloting a Koopa-chicken-scaly-cube spaceship to unknown quarters. It looked horribly, amusingly crammed together, like Keen's bean-with-bacon megarocket with Rube Goldberg++. A hat there, a chicken wing outstretched to the left, cubeship to the right, etc.
Cue more rambling about finer details, scrolly video hawking the pretty graphics and smooth cartoon animation (ala Mario & Luigi saga, but better, and on SNES too!). And then of course the title, properly announced since as usual they don't think anyone's watching.
"DEMO SCHOOL. Starring Marioyear (and 'secretly') Luigistar. A production of Nintendo." <dramatic horns finish and the string section fades out with a low *whoomf*>